Anyone who’s looking for a mobile game with a strong nod to 1980s toys and graphics can go check out the game we will be covering today – Tapinator’s new title, Fusion Heroes. The objective of this game is to create your own mech, or robot, adding parts and subtracting them, all in hopes of defeating all the enemies at one point or another. You can equip your mech with cannons, missiles, lasers, and special units that you can earn by completing missions, and as you make your mech better, you’ll be able to take on a wider range of AI opponents. Also, in case you’re wondering about Tapinator, they’ve been around for quite a while, and are responsible for games like Combo Quest, Dice Mage, Endless Balance, and many others.
With its minimalistic graphics and lack of features for a game that calls itself an RPG, this title is designed arguably for the casual gamer who wants a little something extra out of the games they play. But that’s not to say that the game is too casual, as there are many aspects that need some learning — building a mech, as you’ll find out not always as simple and straightforward as it seems. So with that having been said, we are now bringing you our Fusion Heroes strategy guide for beginners, which we hope touches base on every major topic about this fun human vs. AI title.
1. Know The Basics Of The Game
Fusion Heroes, as you may have seen in the description and while playing the game, boasts of ‘80s-style graphics, and mech vs. mech action where you face a gauntlet of AI-controlled robots — at the very least, you’ll have to beat four mechs, but you’ll usually have to defeat five and above. You have your primary weapon, a missile to do extra damage, and three smaller units whom you can deploy against the enemy mech for even more damage — they sometimes pack a punch despite their small size, at least when compared to your main weapon!
As you defeat more enemies in the game, you’ll earn more gems, which are the game’s primary, and only form of currency, and unlock newer, oftentimes rarer parts for your mech. Aside from the (main) weapon and missile, which have their own stats, you’ve also got the robot’s head, which determines how many hit points, or how much health it has in each battle. Unlocking parts could also mean unlocking new units — your Soldiers are your basic units, your Tanks are mainly there to soak up damage (just as their name suggests), and your Assassins are fast, high-damage types that could offer some sneakily solid support while in battle.
Missions may range in difficulty from Very Easy to Very Hard, but either way, you’ll have several missions available to choose from, each of which having a specific time before they reset. That means your Mission 1 won’t be the same 20 minutes later — that also applies to the mission rewards, which may include gems or mech parts!
2. It’s All About Timing For Your Main Weapon
Although the missile does a ton of damage, and the units could help push back whatever units that your enemy deploys, while dealing out their own dosage of damage against the enemy mech, your main weapon is the most important tool you have at your disposal. And it’s important that you know when exactly to fire it. We admit that this could be a bit tricky at first, as the green cursor moves so fast, but the thing to keep in mind here is that you need to tap on that green cursor in order to fire your weapon, and make sure that the cursor is positioned anywhere on the enemy robot’s body.
You’ll also notice yellow, purple, and red circles floating around the enemy mech, and you may be wondering what these represent, If you tap on the enemy robot once the green cursor is right inside a yellow circle, that represents a critical hit. Tapping when the cursor is below a purple circle means you’ve prevented the enemy from attacking you. Lastly, tapping when the cursor is right below a red circle essentially means you’re stunning the enemy. These circles represent “attack zones,” and if you don’t get rid of them on time, you can expect the enemy mech to do a great deal of damage on you. Remember that your robot only lives twice in this game — this is actually a segue to the next tip we’re going to be discussing for you.
3. Watch A Video To Keep On Fighting
Finding it more difficult than you expected to defeat those enemy mechs in Fusion Heroes? No need to worry about this — the game will keep you in the thick of things by allowing you to watch an ad video to continue after getting killed. That’s going to allow you to continue the battle right where you left off, albeit with a little twist, a catch, if you may.
The twist here is that once your robot is revived for another chance to defeat the enemies, your enemy will also be restarting with a full bar of health! That’s why it can be especially frustrating if you get killed at a point when your opponent’s health is really low, say, in its last 5 percent. In order to circumvent this, you might as well allow the enemy mech to kill you off if you enter a stage of a battle where you’ve got less than 10 percent health, while your opponent has a full bar or something close to that. You won’t have much of a chance of surviving the entire stage anyway, so why not give yourself a chance to reset things? (Just take note as well that you won’t be able to continue if you blow your second chance and aren’t able to make it to the very end!)
4. The Missions Don’t Have To Be Played In Order
Unlike most other games, which require you to start at the first stage and work your way through the progression path as a new level or stage is unlocked. That’s not the case with Fusion Heroes, as you can play each level, or mission as often as you could, and in no particular order. Of course, you’ll want to start out with the missions that are Very Easy — you can always go back to these if you want to practice, but as far as overall gameplay is concerned, it’s best recommended that you go from Very Easy to Very Hard in order, while still trying to get the hang of things.
5. Grinding Can Be Quite Productive
In order to truly build up your mech and give it the best parts possible, the best way to go about this, really, is to keep on grinding and replaying levels. As we mentioned above, the missions may vary, and will definitely change every 20 minutes or so. That also applies to the type of rewards you can get — for example, Mission 1 could earn you only two diamonds, but once its time expires, Mission 1 could be worth a new head or a new unit, with the robots you’ll be tangling with changing as well. So if you’re trying to win yourself a new head for your mech, you might as well keep replaying or playing those missions where it’s specifically stated that you can win a head. And if you’re trying to load up on diamonds for the very next thing we will be covering in this guide, that same process will apply.
6. How To Earn / Spend / Not To Spend Your Diamonds
We mentioned above that you can win more diamonds by completing more missions, though if you have some spare cash to spend, the option is always there to buy more from the store. You can also sell your more common, old parts for a couple diamonds (and we do mean a couple), and this could add up over time. But how can you spend them, and what should you not spend them on?
The best way to spend your diamonds, by far, is by using them to craft new parts for your mech. We’ll talk about this in greater detail in a little bit, but to give you a quick preview of what we’ll be discussing, you may want to save up to 40 diamonds per crafted part. However, we would recommend against using your diamonds for re-rolling after you’ve just opened a parts crate (following a completed mission) — it starts out cheap, but gets more expensive as you keep on re-rolling until you find a weapon that suits you. Also, we strongly recommend against crafting common parts, because one, you won’t have much use for them in the long run, and two, it’ll cost you 10 diamonds to create them. To us, that’s wasted money, because you really wouldn’t get much mileage from a crafted common weapon or unit.
7. Cannons Or Beams?
Going back to the topic of your main weapon, you will have the choice of using cannons or beams to fire at the enemy. Cannons are of the lower damage variety, though the advantage in using them is the ease in which you can time your taps on the cursor (in a relative sense) to destroy the enemy’s attack zones. This is going to suit you if you prefer fast and furious firing of weapons, but due to the lack of damage produced by cannons, you’re essentially chipping away at the opposing mech slowly, and hopefully surely.
Beams, on the other hand, deal out greater damage, but timing your attacks in such a way that the beams destroy an enemy’s attack zones is even trickier. Hold down on your phone’s screen to trigger a powerful beam attack, as tapping on the cursor would have you ending up with some rather unsatisfying results. We’d say these are best used if you’re a more experienced player who’s gotten the hang of Fusion Heroes.
All in all, the main deciding factor here is your play style — if you want more accuracy at the expense of damage, go for cannons, but if you want something that deals out more damage, go for the beams.
8. The Ins And Outs Of Crafting A Weapon
While you will be able to open crates that contain main weapons, missiles, and units after completing certain missions, chances are they’ll be uncommon at best. Of course, they’re good to pick up after completing a mission, and if worse comes to worst, you can sell them for a pittance — that’s one diamond, for instance, for common stuff, two to five for the uncommon stuff. So as we’ve said in a couple other tips above, your best option would be to spend some gems and craft a weapon.
Depending on the rarity of weapon you want to craft, you can spend 10, 20, or 40 diamonds in the crafting menu, which can be accessed by tapping on the mech menu button (the robot-like icon on the bottom right of your screen), then on Craft. Mark I refers to common weapons, Mark II to uncommon, and Mark III for rare — ideally, you want to craft Mark II or Mark III weapons, so that would mean saving up at least 20 gems if you want at least one item crafted.
After crafting a weapon, you’re free to equip it on your mech and watch its stats go up. As heads appear to be the hardest item to win in this game, it would be a good investment to pay 40 diamonds to craft a Mark III head. That’s going to give you about 3,000 hit points instantly, give or take, which is about twice as many than the stock mech head your robot comes with. If you don’t like the crafted weapon, however, you can also re-roll, though this isn’t always the most financially sound of options.
Selling crafted/created weapons is not a good idea either — you’ll only get one diamond for common items, as to the 10 you spent to craft it. Even the rarer items won’t get you much currency if you decide to save them — these items cost 40 gems to craft, but sell for only 5 gems!