It has been 8 months since Exos Heroes was launched globally and as its playerbase and fans continue to grow, it maintains respectable spots in top lists of mobile games in several countries. There are a lot of contributing factors that can be attributed to its success. It could be the more than 200 characters, the superb graphics and gameplay, the volume of content, the stylish skills in battle, or it may very well be the perfect mix of all these factors. For both newbies and veteran strategy players alike, Exos Heroes certainly has a lot to offer to keep you immersed in its world for a long time.
If you have just started diving into the world of Exos Heroes and still in the process of grasping its many features and mechanics along with finding efficient ways to power up your heroes, then we suggest you look into our Exos Heroes beginner’s guide as it outlines the basic features of the game and provides loads of tips and strategies to jumpstart your adventure.
With a plethora of characters classified under each grade, it can be a challenge, especially for beginners to identify the ones that are more worth investing in. Although you will naturally have to spend resources on a wide range of units later on, having a system of prioritization based on needs, which can be influenced by tier lists is important.
Whether you are going for a reroll or not, having a good idea about what each hero can do will help you systematize how you invest in each one of them. To help you decide, check out our Exos Heroes fated tier list and Exos Heroes legendary tier list to give you an idea about our comparative valuation of heroes belonging to these grades.
As Exos Heroes is a team-based game, simply lumping in together the best heroes will not necessarily have the best results. Although it cannot be felt as easily in the early chapters of the story, some of the game modes will present a challenge that requires more synergy, while others may impose restrictions as well. For some sample team compositions, we also have a comprehensive team guide to help you have an idea about team rosters that work well enough for certain game modes.
In this guide, we will be focusing on Rare-grade or 3-star units in Exos Heroes. For the most part, there are hardly heroes in this list that can perform at par with legendary and fated grade heroes, most especially in PvP. Some of them, however, are necessary or highly recommended for special dungeons that have specific conditions.
Fate core upgrades are also available to some of these heroes but for the purpose of this tier list, we will only consider the regular versions. If you have read our other guides or have played Exos Heroes enough, then you should know that fatecore versions tremendously boost a hero’s abilities and, at the very least, should put 3-star heroes at the level or tier of higher-grade units.
Exos Heroes S Grade Rare Heroes
These are the heroes whom we feel should be invested in more ahead of other 3-star units simply because they can be very useful in several special dungeon instances even if they can be substituted in some of it.
Colin [Machine – Attack – Physical]
Colin may not be a require unit for any special dungeon but he is highly recommended for the Spirit Sanctum, Solar Trade Route, and Lunar Trade Route every Friday. Upgrading Colin to 4 stars unlocks his Counter passive. Plasma Knee Kick is a decent single target damage-dealer worth 350% attack for 3 mana. Hurricane Thunder is an AoE attack that deals 34% attack damage.
Kasoke [Light – Attack – Magical]
A required unit for the Spirit Sanctum on Mondays, Kasoke also stands as a great unit to take with on the Lunar Trade Route and Blessing Sanctums on the same day. Like Colin, Kasoke also earns a passive Counter ability once you upgrade him to 4 stars. Holy Will grants him immunity from negative status effects at the cost of 4 mana while Quadruple Slash deals 350% damage to a single target for 3 mana.
Ned [Machine – Chaos – Magical]
Ned, like Colin, is a valuable unit to invest in for Friday Special Dungeons. Although he is not a required unit for any dungeon, he is great to have in your party for the Ancient Gold Mine, Solar Trade Route, and Lunar Trade Route. He can cleanse debuffs and damage over time effects at 4 stars. Grassland Blessing enables him to raise his hit by 12 and self-cleanse as well. Curse of Nature is a single target attack that deals 250% damage that reduces the target’s dodge by 7 as well.
Zeon [Fire – Attack – Physical]
The main protagonist, Zeon, is also not a required unit for any dungeon but is the best to consider for the Ancient Gold Mine, Solar Trade Route, and Blessing Sanctum every Tuesday, and is highly recommended for the Experience Sanctum during weekends. Zeon earns a counter ability as well at 4 stars. Blazing Sword deals 200% damage to a single target for 1 mana while Dragon Power Release does 119% damage to all enemies for 3 mana.
Exos Heroes A Grade Rare Heroes
Some of these heroes are required for specific Special dungeons and are, at the very least highly recommended for 2 different dungeons. As such, investing in them and empowering them to perform well in the specific dungeons they are needed for is important.
Afos [Frost – Attack – Physical]
Afos works great for the Experience Sanctum and Blessing Sanctum every Wednesday. He can gain a Counter passive at 4 stars. Hius first skill, Profundity, grants him status effect immunity for 12 turns at the cost of 1 mana. Instant Triple Slash is a powerful single target attack that deals 500% damage to an enemy although it costs 4 mana.
Eorile [Nature – Chaos – Magical]
Eorile is a required unit for the Thursday Experience Sanctum. Eorile is a decent unit to take with you on the Solar Trade Route as well. Eorile can earn Focused Shot at 4 stars, which is a passive that basically reduces the target’s dodge and block stats. Full of Confidence boosts his hit by 6 for 12 turns and Flamboyant Volley deals 350% to a single target and poisons the target as well with 93% damage for 6 turns. It costs 5 mana, though.
Glenn [Machine – Defense – Physical]
Glenn stands as the best choice of unit to take with you for both the Sprit Sanctum and the Blessing Sanctum every Friday. His passive skill, Thrust, can be unlocked at 4 stars and with it, he can deal 30% counter damage as well as stun enemies who damage him. Injustice Strike delas 100% damage to an enemy and raises Glenn’s defense by 16% for 6 turns. Bombing Order is an AoE attack worth 119% damage that also causes shock to targets at the cost of 5 mana.
Godin [Frost – Defense – Magical]
Godin is a required unit to have for you to partake in the Special Experience Dungeon every Wednesday. He is also a decent unit to have for the Solar Trade Route on the same day. Grodin earns his passive skill, Protect, at 4 stars, which shares his health to an ally with the least max health and heals the ally by 30% of his health each turn. Ground Smash deals 200% damage to a single target while Iceberg Smash deals 350% damage plus a Freeze affliction to the target for 7 turns.
Hekin [Fire – Chaos – Physical]
Although Hekin is not an exclusive character needed for any specific dungeon, he is the best choice to consider for the Experience Sanctum every Tuesday. He is likewise a decent unit to bring along for the Lunar Trade Route. Hekin can reduce the block and dodge stats of enemies once he reaches 4 stars and unlocks his passive skill, Focused Shot. Death Sentence deals 175% damage to a single target and causes burn damage worth 61% per turn for 4 turns. Execution does 166% piercing damage to all enemies for 5 mana.
Iden [Nature – Chaos – Magical]
Iden stands as the best choice of rare-grade unit to take along for the Ancient Gold Mine and Solar Trade Route Special Dungeons on Thursdays. Final Hit, which is a passive skill that enables him to attack an enemy that takes damage and has 10% HP or less, can be unlocked at 4 stars. Wild Sniping is a strong single target attack that does 350% piercing damage to a target for 4 mana. Arrow Shower is an AoE attack that deals 34% damage at no mana cost.
Jean [Fire – Chaos – Physical]
For Special Dungeons on Tuesdays, Jean is the best unit to take along for both the Experience Sanctum and the Blessing Sanctum. He can unlock Focused Shot at 4 stars as well. Tracking deals 140% piercing damage to a single target while Throwing Rocks does 85% damage to all enemies and inflicts burn status on them worth 37% damage every turn for 3 turns.
Kamodin [Frost – Support – Magical]
Kamodin currently stands as the only choice to satisfy a condition of the Wednesday Ancient Gold Mine. He is likewise the best consideration for the Lunar Trade Route on that day. Kamodin can unlock, Cleanse at 4 star, which is a passive that removes debuffs and damage over time effects on the team with a bonus mana gain. Gifted Power boosts Kamodin’s defense by 29% for 6 turns and removes all negative status effects on him. Ice Crush is a single target attack that deals 175% damage and also reduces the target’s block by 105 for 16 turns.
Navid [Nature – Support – Magical]
Navid’s value comes every Thursday as he is the best candidate to bring with on the Experience Sanctum and the Lunar Trade Route. His passive, which can be unlocked at 4 stars, is Cleanse, which removes negative status effects from the team and earns him 1 mana. Old Soldier’s Determination boosts his block by 60 for 12 turns and also cleanses him from status ailments. Natural Shock deals 250% damage to a target and reduces the target’s dodge by 7 for 18 turns.
Tentol [Fire – Defense – Magical]
Tentol is your best pick every Tuesday for both the Spirit Sanctum and the Lunar Trade Route. Tentol can unlock the passive, Protect, once he reaches 4 stars, which gives him the ability to share his health with the ally who has the least max HP and at the same time heal them by 30% of his HP each round. Mental Sink boosts his block by 60 while Shield attack is a potent single target skill that does 350% damage and lodges confuse on the target for 7 turns.
Ulrich [Machine – Support – Magical]
Every Friday, Ulrich becomes an important unit to rely on for both the Experience Sanctum and the Blessing Sanctum. He can earn Cleanse, which removes negative status effects on his team and earns him 1 mana, once he is upgraded to 4 stars. Lone Wizard boosts his attack by 29% for 6 turns and removes any negative status effects lodged on him. Rage Shot is also a notable skill that deals 175% damage and reduces the target’s attack by 25% of Ulrich’s attack for 8 turns.
Weiler [Frost – Chaos – Physical]
Weiler stands as your best to satiate the conditions of both the Lunar Trade Route and the Blessing Sanctum every Wednesday. At 4 stars, he unlocks the passive, Final Hit, which makes him attack an enemy that was damaged and has 10% or less HP. Murderer’s Joy boosts his dodge by 6 for 14 turns and Sonic Laser is an AoE attack that deals 34% damage at no cost.
Exos Heroes B Grade Rare Heroes
These are the Rare-grade heroes who are exclusively needed for a specific dungeon and currently have no alternatives. Special mention for Kaya and Liffy, though, as you may want to prioritize weekend Special Dungeons over everything else.
Buck [Darkness – Defense – Physical]
Buck is needed for you to be able to participate in the Solar Trade Route on Mondays. Thrust is a decent passive to have at 4 stars as it enables him to deal 30% damage and stun enemy whenever he takes damage. Underwalker Chief is a single target attack that deals 200% damage while Master Tomb Raider deals 175% damage to a single target and petrifies the target for 5 turns.
Carlos [Fire – Chaos – Magical]
You need Carlos for the Solar Trade Route every Tuesday. He unlocks Mana Absorb after being upgraded to 4 stars and can remove buffs from an enemy unit and gain 1 mana from it. Flaming Red Rose is a 0-cost AoE attack that deals 17% damage to all enemies along with burn damage worth 41% each turn for 2 turns. Passionate Rose is its stronger version that packs 119% damage on all enemies and inflicts burn DoT for 41% each turn for 4 turns.
Eclipse [Darkness – Support – Magical]
Just like Buck, Eclipse is also a requirement for the Monday Special Dungeon Solar Trade Route. Eclipse gains Cleanse when upgraded to 4 stars, giving him the ability to remove debiuffs and damage over time effects from teammates and earns him 1 mana. Dark Fog boosts hi dodge by 15 for 18 turns and also cleanses him from status afflictions. Darkness from the Abyss deals 175% damage to an enemy and reduces that enemy’s defense by 26% of Eclipse’s defense for 8 turns.
Iris [Light – Support – Magical]
Iris is a required unit for The Blessing Sanctum every Monday. Like Eclipse, and most other support characters we mentioned, she can unlock Cleanse as ell at 4 stars. Rigin of Protection grants a barrier to the team worth 11% of Iris’ max HP, removes negative status effects from allies, and also grants a mana to a target. Mana Release is a potent single target attack that does 350% damage to an enemy.
Kaya [Nature – Support – Magical]
You need Kaya if you want to participate in the Experience Sanctum during the weekends. Kaya unlocks First Aid at 4 star, which heals an ally for 100% of her attack if their HP drops below 20%. Melody from a Trip does an AoE heal worth 27% of Kaya’s max health and comes with a cleanse that removes all negative status ailments from the team for 3 mana. HEartsong is its more potent version that heals for 55% of her max health and costs 5 mana.
Liffy [Darkness – Chaos – Magical]
Weekend Special Dungeons ought to be your priority in terms of building dungeon teams and with that, you should consider both Kaya and Liffy, along with Zeon as among your top investment options. Like Kaya, Liffy is required for you to take on the Ancient Gold Mine on weekends. Liffy can unlock Focused Shot at 4 stars, enabling her to reduce an enemy’s dodge and block stats. Drill Milky Way is an AoE attack that deals 42% damage and has DoT worth 26% damage each turn for 2 turns. Ground Breakthrough is a strong single target attack that deals 245% piercing damage to the target.
Lucinin [Nature – Defense – Physical]
Lucinin is currently the only unit that satisfies one condition of the Thursday Sprit Sanctum. He can unlock Protect as a passive skill when upgraded to 4 stars, which enables him to share his health to the ally with the lowest max HP along with a heal worth 30% of his health to that ally each round. Iron Will grants Lucinin a barrier equal to 48% of his HP for 11 turns. Imperial Sword: Cleave does 350% damage to an enemy for 3 mana.
Nermash [Darkness – Chaos – Physical]
Nermash is necessary to partake in the Monday Lunar Trade Route. He can unlock Final Hit and attack an enemy that has been damaged and has health reduced to 10% or lower. Dark Iron Archery deals 150% damage to a single target and can reset NErmash’ turn if the target dies. Magic Arrow Shots does 700% damage to a single target for 5 mana.
Oos [Fire – Attack – Magical]
You can only partake in Tuesday’s Blessing Sanctum if you have Oos. Oos can unlock Mana Utilization at 4 stars, boosting his attack based on the team’s mana count. Burst of Madness deals 100% damage to a single target and inflicts Confuse for 3 turns. Mad Preacher is an AoE attack that deals 170% damage for 4 mana.
Seir [Frost – Attack – Magical]
Seir is a needed hero for the Wednesday Spirit Sanctum. She can unlock Counter after being upgraded to 4 stars. Deposit received is a decent team buff that raises the attack stats of allies by 18% of Seir’s own attack for 7 turns. Flying Tonfa is a strong single target attack that deals 500% damage to an enemy for 4 mana.
Tomedes [Fire – Support – Magical]
Tomedes is Seir’s Tuesday counterpart and is needed to partake in the Spirit Sanctum as well. He can unlock the passive, Cleanse at 4 stars, enabling him to disperse debuffs and damage over time effects on allies as well as earn 1 mana for it. Spacing Out boosts his defense by 29% for 6 turns and clears all negative status ailments as well. Fireball is a single target spell that does 250% damage and reduces the target’s dodge by 7 for 18 turns at the cost of 4 mana.
Venato [Nature – Chaos – Physical]
Venato is Thursday’s Spirit Sanctum requirement. She can unlock Final Hit as a passive at 4 stars, giving her the ability to attack enemies damaged and has HP 10% or below. Trick Shot deal 150% damage to a single target and can rest Venato’s turn if it kills the target. Crescent Magnum does massive damage at 500% but requires 4 mana.
Wagni [Light – Defense – Magical]
You will need Wagni to enter the Ancient Gold Mine every Monday. He unlocks Block at 4 stars, which is a passive that provokes enemy units if an ally takes damage and loses health down to 30% or less. It also grants him Heal Over Time worth 20% of attack for 5 turns. Tribal Shield is a defense buff that raises Wagni’s defense by 66% for 8 turns. Tiger Slash deals 125% damage to an enemy and provokes that enemy for 4 turns.
Wilkes [Darkness – Chaos – Magical]
Last, but not the least under this tier is Wilkes, who is exclusively needed for the Monday Spirit Sanctum. Wilkes can gain Mana Absorb as a passive at 4 stars, enabling her to remove a buff from an enemy and earn 1 mana for it. Demon’s Realm is a commendable team buff that raises the team’s attack by 17% of Wilkes attack for 7 turns. Dark Planet Collapse is a 0-cost AoE attack that deals 17% damage and DoT worth 10% each turn for 2 turns.
Exos Heroes C Grade Rare Heroes
While there are alternatives for each of these characters, they are highly recommended for at least one special dungeon instance. If you have already sufficiently invested in heroes from the above tiers, then feel free to invest in these heroes as well.
Berol [Nature – Defense – Physical]
Though not the only candidate, Berol is the top choice for the requirement on the Blessing Sanctum every Thursday. He can unlock the passive skills, Thrust, at 4 stars, and deal 30% damage as well as stun an enemy that damages him. Wild Explosion deals 125% damage to a single target and inflicts Sleep for 4 turns. Spinning Cleace does massive damage worth 700% but requires 5 mana to use.
Edith [Nature – Defense – Physical]
Just like Berol, Edith also stands as the best unit to fill in the second condition of the Thursday Blessing Sanctum. Edith can unlock Thrust as his passive at 4 stars, enabling him to deal 30% damage to attackers that damaged him and stun the mas well for 5 turns. Master’s Lesson is a self-buff that gives him Reflect Damage for 14 turns. Imperial Fist: Break does 350% damage to a single target.
Gale [Nature – Attack – Physical]
Gale is your best option to consider for the Lunar Trade Route on Thursdays. He unlocks Counter as a passive at 4 stars. Comet Explosion deals 200% damage to an enemy while Meteorite’s Fall is an AoE attack that deals 238% damage to all enemies at the cost of 5 mana.
Mamanti [Nature – Chaos – Magical]
On Thursdays as well, Mamanti comes as the best option for the Solar Trade Route. He earns Final Hit as a passive skill once upgraded to 4 stars, and will attack an enemy that takes damage effectively reducing health to 10% or lower. Veteran’s Ambush is a self-buff that increases his dodge by 3 for 12 turns. Sharp Volley deals 300% damage to a single target and can reset his turn if the target dies.
Mirrty [Machine – Defense – Physical]
Mirrty is the top choice to satisfy the first condition of the Friday Experience Sanctum. If upgraded to 4 stars, Mirrty gains the passive, Thrust, enabling her to deal 30% damage to an attacker that damaged her, and stun them for 5 turns as well. Dance of a Doll deals 125% damage to a single target and inflicts shock to the target for 4 turns. Dance of Death deals 85% damage to all enemies and inflicts shock on them as well for 4 turns.
Molot [Frost – Defense – Physical]
For the Solar Trade Route every Wednesday, Molot is the best pick to satisfy the second condition. Molot can unlock Thrust, as a passive skill, at 4 stars, granting him the ability to strike back enemies for 30% damage and stun them for 5 turns if they damage him. Iron Skin grants him Reflect Damage for 12 turns while Ice Fist deals 175% damage to a single target and inflicts Freeze for 5 turns.
Santos [Frost – Chaos – Magical]
Santos is the best choice of character to fill in the second requirement of the Wednesday Spirit Sanctum. At 4 stars, he unlocks Focused shot and can reduce the enemy’s dodge and block on basic attacks. Extreme Focus boosts his hit by 6 for 12 turns. Tri-Shot deals 250% damage to an enemy and inflicts Frostbite, which is a Dot effect worth 75% damage per turn for 5 turns.
Topaki [Frost – Defense – Physical]
Molot stands as the best 3-satr partner to go with Molot on the Solar Trade Route every Wednesdays. Just like Molot as well, he can unlock Thrust at 4 stars. Bombardment deals 100% damage to a n enemy and inflicts Freeze for 3 turns. Axe Bombing deals 500% damage to a single target for 4 mana, although 500% damage from a defense unit just isn’t that much.
We have enumerated 38 out of the 70 Rare-grade characters in Exos Heroes. The remaining 32 who were not considered on this list are neither required nor highly recommended for the Special Dungeons but may still serve as fillers for various needs. With a wide range of heroes that you need to utilize tto be efficient across all of Exos Heroes’ game modes, some are simply bound to be the least priority as far as investment of resources go.
In any case, make it a habit to keep at least one copy of each Rare-grade hero as there may eventually be game modes in Exos Heroes that will make good use of them. Morris, who is not on this tier list has a Fate Core version as well and as we mentioned earlier, we are valuing these heroes in their regular versions.
This is where we end our tier list and we certainly hope that you enjoyed reading through it. Again, we understand and accept that every person has a unique valuation of each hero in every game but for us, relative to these heroes, it is largely about their value in the Special Dungeons and discounting FC upgrades. We are very much interested on how you would choose the best units for Rare-grade units in Exos Heroes as well so feel free to share your thoughts and opinions in the comment area!