soul of eden best cards

Soul of Eden Tier List: Our Picks for the Best and Worst Cards in the Game

Rayark’s Soul of Eden continues to remain as one of the top-trending card strategy games on mobile today. Soul of Eden’s success and growing popularity can be attributable to a number of things like the relative simplicity of the game mechanics and the ease of customizing your battle deck. As far as card considerations go, many CCGs can offer a broader array of cards but Soul of Eden makes it so that each card has its own value and no cards are totally useless.

If you have just started diving into the world of Soul of Eden and still grasping its basic game mechanics and features, then we recommend reading our Soul of Eden beginner’s guide to run you through all the basics as well as provide you with simple tips and strategies that can help you dominate the battlefield.

In this new Soul of Eden guide, we will be focusing on ranking all the cards within the game. Note that cards belonging to the Alien, Beasts, and Empire factions may take a while to become available to you as each faction requires a minimum number of points you need to reach to unlock them.

As difficult as it is to rank cards individually, given that each one is essentially dependent on the deck they are in and coupled with your in-game strategy as well, we considered at best each one’s overall value. Despite some cards reliant on specific situations or card combinations to make them shine, other cards will almost have a consistent value in your deck regardless of what you are up against. Just the same, and like all other tier lists we have created so far, this one is highly opinionated.

Soul of Eden S Grade Cards

Ana [Cost = 4 – Beasts / Empire – Unit – Unique – Legendary]

ana soul of eden

Once every 15 seconds, she can control enemy units and make them allies for 8 seconds.

Berns Sisters [Cost = 3 – Alien – Unit – Balance – Legendary]

berns sisters soul of eden

This legendary unit can stun enemy units for 3 seconds once every 8 seconds. Each attack has lifesteal worth 116 HP as well as AoE damage.

Doramorph [Cost = 5 – Empire – Spell – Unique – Epic]

doramorph soul of eden

For 5 soul power, Doramorph will permanently transform enemy units in the cast range into Mandoras and halve their HP in the process. This spell can be casted anywhere in the field.

Furi [Cost = 4 – Republic – Unit – Attack – Legendary]

furi soul of eden

Furi can deal 579 AoE damage to a target once every 10 seconds and will stun all enemies within the target area for 5 seconds.

Goliath [Cost = 6 – Republic / Alien – Unit – Attack – Legendary]

goliath soul of eden

With every enemy unit killed, Goliath recovers 614 HP and increase his attack speed 15%, up to a max attack speed of 50%.

Helena [Cost = 5 – Beasts / Empire – Unit – Defense – Legendary]

helena soul of eden

Helena continuously generates an aura around her that slows enemies down. Enemy units within the aura’s range lose 25% attack speed and movement speed.

Hilda [Cost = 6 – Beasts / Empire – Unit – Balance – Legendary]

hilda soul of eden

While in the battlefield, Hilda’s max HP increases by 405 and increases her damage by 10% whenever an allied unit is summoned.

Jacob [Cost = 8 – Empire – Unit – Attack – Legendary]

jacob soul of eden

He may require a lot of soul power to be summoned, but Jacob is a tremendous powerhouse who can damage a newly summoned enemy unit by 405 with a bolt that can pass through other enemies. He has an aura that boosts the attack speed and movement speed of allies by 30% and his attacks cause AoE damage as well.

Leon [Cost = 4 – Republic / Alien – Unit – Balance – Legendary]

leon soul of eden

Once every 2 seconds, Leon will cast a bolt towards a newly summoned enemy unit that deals 289 damage, also damaging any enemies along the bolt’s path.

Leotaur [Cost = 4 – Beasts – Unit – Attack – Legendary]

leotaur soul of eden

Once every 10 seconds, Leotaur can deal 347 damage to nearby enemies and stun them for 3 seconds. When he is summoned, allied units within the skill range will have a 289 increase in their max HP.

Missile Turret [Cost = 3 – Republic / Alien – Structure – Support – Rare]

missile turret soul of eden

Once deployed, Missile Turret will deal 525 to each enemy that spawns with a cooldown period of only 1 second.

Nuclear Strike [Cost = 5 – Republic – Spell – Attack – Epic]

nuclear strike soul of eden

Nuclear Strike will activate 3 seconds after casting and will deal 3528 damage to all allied and enemy units within its cast range. It can deal 706 damage to a guardian caught within its explosion range.

Puppeteer [Cost = 8 – Alien – Spell – Unique – Legendary]

puppeteer soul of eden

Despite its high cost, Puppeteer is an ace up any Alien Deck’s sleeve as it will permanently convert enemy units within its cast range into allies. Converted units, however will lose 50% HP.

Raabid [Cost = 5 – Beasts – Unit – Attack – Epic]

raabid soul of eden

Once his HP drops below 50%, Raabid will gain a 50% boost in attack speed. Raabid is a siege unit and will only focus on targeting the enemy guardian.

Snowy Owl Fighter [Cost = 3 – Beasts / Empire – Unit – Balance – Common]

snowy owl fighter soul of eden

Once every 6 seconds and if his attacks hit enemies, Snowy Owl Fighter will stun that unit for 4.5 seconds.

Xenoclaw [Cost = 4 – Alien – Unit – Attack – Epic]

xenoclaw soul of eden

Whenever an enemy unit is killed, Xenoclaw’s next attack will strike twice.

Soul of Eden A Grade Cards

Bloodbloom [Cost = 4 – Republic / Alien – Structure – Defense – Rare]

bloodbloom soul of eden

Bloodbloom is a defensive structure that recovers 378 HP whenever an enemy unit is killed.

Call of the Wild [Cost = 2 – Beasts – Spell – Support – Rare]

call of the wild soul of eden

A spell that boosts the damage of all allied units by 35% for 12 seconds.

Doomtower [Cost = 4 – Beasts / Empire – Structure – Defense – Epic]

doomtower soul of eden

A defensive structure that deals 353 damage to nearby enemy units once every 3 seconds.

Faceless Saint [Cost = 7 – Beasts / Empire – Unit – Balance – Epic]

faceless saint soul of eden

Although he costs 7 soul power, Faceless Saint is a very sturdy unit that can deal an extra 221 damage to nearby units once every 3 seconds.

Grenadier [Cost = 4 – Republic – Unit – Attack – Epic]

grenadier soul of eden

Grenadier’s attacks will always knock enemies back and cause AoE damage.

Hotshot [Cost = 4 – Republic / Alien – Unit – Attack – Epic]

hotshot soul of eden

Hotshot can deal an extra 55 damage in combat and will do so again after being away from combat for 2 seconds.

Lancer [Cost = 5 – Empire – Unit – Attack – Epic]

lancer soul of eden

Lancer’s attacks always penetrate the primary target and can damage enemy units within the vertical cast range.

Landmine [Cost = 2 – Republic / Alien – Structure – Defense – Common]

landmine soul of eden

For a measly cost of 2 soul power, Landmines can deal 700 damage to all enemies within its blast range.

Painling [Cost = 3 – Alien – Unit – Attack – Common]

painling soul of eden

A fast-moving unit that self-destructs and deals 350 damage to all nearby enemies. Painlings can also deal 455 extra damage to guardians.

Prime Venomite [Cost = 4 – Alien – Unit – Attack – Rare]

prime venomite soul of eden

Prime Venomite’s attacks will reduce the enemy’s movement speed by 50% once every 3 seconds.

Prism Turret [Cost = 4 – Republic / Alien – Structure – Defense – Rare]

prism turret soul of eden

Prism Turret can deal an extra 126 damage to a target and will reset for every new target it attacks.

Pulse Tank [Cost = 5 – Republic – Unit – Defense – Epic]

pulse tank soul of eden

When Pulse Tank is deployed into the battlefield, allied units within the summoning area will take 50% less damage for 5 seconds.

Punchtank [Cost = 4 – Empire – Unit – Attack – Rare]

punchtank soul of eden

Has AoE damage and knockback. Gains 70% movement speed whenever an allied unit enters the field.

Red Witch [Cost = 3 – Empire – Unit – Attack – Rare]

red witch soul of eden

Ranged AoE damage-dealer that deals 20% more damage when an allied unit enters the field.

Riot Trooper [Cost = 6 – Republic – Unit – Defense – Common]

riot trooper soul of eden

Riot Troopers serve as tanks that taunt enemies once every 10 seconds.

RIPhorn [Cost = 5 – Republic / Alien – Unit – Attack – Rare]

riphorn soul of eden

Gains 100% movement speed after being out of combat for 0.8 seconds and deals 454 AoE damage to the next target, stunning units within the area for 5 seconds.

Scorpioneer [Cost = 5 – Alien – Unit – Attack – Epic]

scorpioneer soul of eden

Can be placed anywhere on the battlefield and will deal 386 damage to enemies after being summoned, knocking them back as well.

Sniper [Cost = 3 – Republic – Unit – Attack – Rare]

sniper soul of eden

Sniper’s first attack when he is deployed deals 400% damage to the target.

Stealth Blade [Cost = 3 – Republic – Unit – Attack – Epic]

stealth blade soul of eden

Will spawn with invisibility and deal 2381 damage to first enemy attacked. Loses invisibility after attacking.

Storm Cellar [Cost = 3 – Beasts / Empire – Structure – Attack – Rare]

storm cellar soul of eden

For a cost of 3 soul power, Storm Cellar will summon a Storm Ghost once every 7.5 seconds. Storm Ghosts self destruct and deal 454 damage to all enemy units and 227 damage to guardians. Self destruct will still trigger if Storm Ghosts are killed.

Tadakatsu [Cost = 6 – Republic / Alien – Unit – Attack – Legendary]

tadakatsu soul of eden

When he enters the battlefield, Tadakasu will teleport to a random enemy unit and will kill all units within a radius of 7.

Terminite Queen [Cost = 5 – Alien – Unit – Attack – Epic]

terminite queen soul of eden

Infects enemy units with her ranged attack for 3 seconds and if they are killed within the duration, will spawn 3 Terminites from their corpses.

Thymes [Cost = 7 – Empire – Unit – Defense – Legendary]

thymes soul of eden

Thymes can deal 868 AoE damage to enemies once every 15 seconds. Her skill’s cooldown period becomes 0 when an allied unit enters the battlefield.

Triton [Cost = 4 – Republic – Unit – Attack – Legendary]

triton soul of eden

Boosts the damage of allies by 35% when he enters the field and he can also heal allies by 463 within a range of 10 once every 10 seconds.

Turtalon [Cost = 5 – Beasts / Empire – Unit – Defense – Rare]

turtalon soul of eden

Turtalon sports an aura that reduces damage taken by allies within a skill range of 12.

Twisted Vine [Cost = 3 – Alien – Unit – Balance – Common]

twisted vine soul of eden

Twisted Vine’s attacks will reduce the enemy’s attack speed by 25%

Warpig [Cost = 3 – Beasts / Empire – Unit – Attack – Rare]

warpig soul of eden

For a cost of 3, will self-destruct and deal 454 damage to all enemies within a range of 7 and also deal an extra 590 damage to guardians.

Soul of Eden B Grade Cards

Adrenaline [Cost = 2 – Republic – Spell – Support – Rare]

adrenaline soul of eden

For 2 soul power, Adrenaline will boost the attack speed and movement speed of allied units in the cast range by 60% for 7 seconds.

AP Strafing [Cost = 3 – Republic – Spell – Attack – Common]

ap strafing soul of eden

Casts horizontally, dealing 386 damage to all enemies within its path and leave them to take 60% more damage for the next 5 seconds. AP Strafing can also cause 116 damage to guardians.

Armorpod [Cost = 4 – Republic / Alien – Unit – Defense – Common]

armorpod soul of eden

Armorpods have no skill but are very durable units with decent damage and fast attacks.

Ballister [Cost = 2 – Empire – Unit – Attack – Common]

ballister soul of eden

Ranged units that come in groups of 4.

Bio-field [Cost = 2 – Republic – Spell – Support – Common]

bio-field soul of eden

A healing spell worth 147 HP per second for 5 seconds.

Brutaxe [Cost = 4 – Empire – Unit – Attack – Common]

brutaxe soul of eden

A set of 3 units that increase attack speed by 30% whenever an allied unit enters the fray.

Catapod [Cost = 3 – Republic / Alien – Unit – Attack – Common]

catapod soul of eden

A decent ranged unit with AoE damage all for the cost of 3 soul power.

Cleric [Cost = 2 – Beasts / Empire – Unit – Support – Common]

cleric soul of eden

Low-cost healer that heals 95 HP.

Demolisher [Cost = 5 – Republic / Alien – Unit – Attack – Rare]

demolisher soul of eden

Has immunity to speed down debuffs and will only take the enemy guardian as its target.

Dissolve [Cost = 2 – Alien – Spell – Support – Common]

dissolve soul of eden

A cheap spell that will have enemies within its cast range take 60% more damage for 12 seconds.

Exhaust [Cost = 2 – Alien – Spell – Support – Common]

exhaust soul of eden

A debuff spell reducing the damage output of enemies within the cast range by 120 for 12 seconds.

Faceless Altar [Cost = 6 – Beasts / Empire – Structure – Balance – Common]

faceless altar soul of eden

Will summon 2 faceless hands every 5 seconds.

Faceless Hand [Cost = 2 – Beasts / Empire – Unit – Balance – Common]

faceless hand soul of eden

2 units for 2 soul power with decent HP and very fast attack speed.

Hammer Scout [Cost = 2 – Empire – Unit – Balance – Common]

hammer scout soul of eden

For 2 soul power, 3 close range units with fairly decent stats.

Hellbilly [Cost = 3 – Beasts – Unit – Attack – Rare]

hellbilly soul of eden

Ranged unit that will deal 32 more damage when allied units enter the field.

Igloom [Cost = 2 – Beasts – Structure – Balance – Common]

igloom soul of eden

Summons a Penguin Warrior every 2.5 seconds.

Imperial Guard [Cost = 4 – Beasts / Empire – Unit – Defense – Common]

imperial guard soul of eden

Will taunt enemies within a range of 20 when he comes into play.

Leecher [Cost = 3 – Alien – Unit – Balance – Rare]

leecher soul of eden

Regains 68 HP with each attack.

Macer [Cost = 3 – Empire – Unit – Defense – Common]

macer soul of eden

Regains 160 HP whenever an ally enters the battlefield.

Mad Axe [Cost = 4 – Beasts / Empire – Unit – Attack – Rare]

mad axe soul of eden

A set of 3 mid-ranged units with fast attack speed for a cost of 4 soul power.

Marine Corps [Cost = 2 – Republic – Unit – Attack – Common]

marine corps soul of eden

A five-unit summon for a cost of 2 that deals 40% more damage for 6 seconds after deployment.

Medi-bot [Cost = 2 – Republic / Alien – Unit – Support – Common]

medi-bot soul of eden

Low cost healers.

Miner Mech [Cost = 7 – Republic / Alien – Unit – Balance – Epic]

miner mech soul of eden

A sturdy unit with lots of HP and big damage.

Nikola [Cost = 5 – Republic / Alien – Unit – Balance – Legendary]

nikola soul of eden

Deals 255 damage to nearby enemy units and stuns them for 2 seconds when summoned and when killed.

Penetree [Cost = 5 – Republic / Alien – Structure – Defense – Common]

penetree soul of eden

Has a penetrating attack within a vertical cast range.

Poison Gecko [Cost = 3 – Beasts – Unit – Attack – Epic]

poison gecko soul of eden

Poison Gecko’s attacks reduce attack speed and movement speed of his targets for 3 seconds.

Prime Leecher [Cost = 6 – Alien – Unit – Balance – Epic]

prime leecher soul of eden

Has leeching ability and regains 143 HP per attack.

Rocketeer [Cost = 3 – Republic – Unit – Attack – Common]

rocketeer soul of eden

2 ranged units with fast attack speed for 3 soul power.

Salamander [Cost = 6 – Beasts – Unit – Defense – Epic]

salamander soul of eden

Has an aura that deals 116 damage to nearby enemies per second.

Shotgunner [Cost = 4 – Republic / Alien – Unit – Balance – Common]

shotgunner soul of eden

AoE damage-dealer with fast attack speed.

Stench [Cost = 3 – Beasts – Spell – Support – Rare]

stench soul of eden

A spell that reduces the enemy units’ movement speed by 60% an deal 65 damage to them per second. Stench can also damage the guardian by 20.

Summon [Cost = 3 – Beasts – Spell – Attack – Rare]

summon soul of eden

A spell that randomly summons a level 2 Snowy Owl (cost=3), Poison Gecko (cost=3), or Dynafrog (cost=4) to target location anywhere on the field.

Surprise Cannon [Cost = 4 – Beasts / Empire – Structure – Attack – Common]

surprise cannon soul of eden

Fires a cannonball straight ahead once every 5 seconds and the cannon ball transforms into Little Flyers after it lands.

Terminite [Cost = 2 – Alien – Unit – Attack – Common]

terminite soul of eden

A set of 8 squishy, close-ranged units that prevent healing for 3 seconds when they hit targets.

Trample [Cost = 6 – Beasts – Unit – Attack – Legendary]

trample soul of eden

A sturdy unit that can heal all allied units by 579 HP once every 10 seconds. Trample also gains 70% attack speed when HP goes below 50%.

Venomite [Cost = 3 – Alien – Unit – Attack – Rare]

venomite soul of eden

A set of 3 ranged AoE damage-dealers for the cost of 3 soul power. Their attacks cause enemies to take 25% more damage for a second.

Vindicator [Cost = 4 – Republic – Unit – Balance – Rare]

vindicator soul of eden

Has an aura that boosts movement speed of allies by 60%.

Weeze [Cost = 3 – Beasts – Unit – Balance – Common]

weeze soul of eden

A set of 3 units that increase their attack speed by 100% when HP goes below 50%.

Wyrmling [Cost = 3 – Beasts – Unit – Attack – Common]

wyrmling soul of eden

Deals 10% more damage after landing an attack.

Soul of Eden C Grade Cards

Arachling [Cost = 1 – Republic / Alien – Unit – Balance – Common]

arachling soul of eden

3 squishy but fast units for a cost of 1 soul power.

Astral Warp [Cost = 2 – Empire – Spell – Unique – Epic]

astral warp soul of eden

A spell that warps all units within the cast range away from the field for 7 seconds and, once returned, will have enemy units take 20% more damage.

Ballista [Cost = 5 – Beasts / Empire – Unit – Attack – Common]

ballista soul of eden

Slow moving ranged unit with fast attack.

Bless [Cost = 4 – Beasts – Spell – Support – Common]

bless soul of eden

A healing spell worth 2025 HP with a ast range of 7.

Broodworm [Cost = 4 – Alien – Unit – Attack – Rare]

broodworm soul of eden

A structure that summons a larvae once every 5 seconds. Larvae self-destructs and deal AoE damage.

Carpet Bombing [Cost = 4 – Republic – Spell – Attack – Rare]

carpet bombing soul of eden

An AoE DoT spell that lasts for 6 seconds.

Clone [Cost = 1 – Alien – Spell – Unique – Rare]

clone soul of eden

Can copy the most recently played card at level 2 for an extra cost of 1 soul power.

Cryonia [Cost = 3 – Empire – Spell – Support – Rare]

cryonia soul of eden

Freezes enemy units within the cast range, disabling attack and movement for 9 seconds.

Defender [Cost = 4 – Republic – Structure – Defense – Rare]

defender soul of eden

Has an aura that boosts the attack and defense of allies within skill range.

Dynafrog [Cost = 4 – Beasts – Unit – Attack – Rare]

dynafrog soul of eden

Ranged AoE attacker.

Energy Beacon [Cost = 3 – Republic – Structure – Support – Rare]

energy beacon soul of eden

Gives a random allied unit a 70% attack speed boost once every 4 seconds.

Engineer [Cost = 3 – Republic – Unit – Defense – Common]

engineer soul of eden

Will heal nearby allied structures and guardian when summoned.

Fugitive [Cost = 1 – Empire – Unit – Balance – Common]

fugitive soul of eden

Low cost set of 3 units for 1 soul power.

Horn Chicken [Cost = 2 – Beasts – Unit – Attack – Common]

horn chicken soul of eden

A pair of AoE damage dealers that reduce the enemy’s movement speed.

Leecher Den [Cost = 5 – Alien – Structure – Balance – Rare]

leecher den soul of eden

Summons a leecher once every 5 seconds. Leechers gain HP with each attack.

Miracle [Cost = 3 – Beasts – Spell – Support – Common]

miracle soul of eden

A heal over time spell worth 60 HP per second for 12 seconds.

Mumford [Cost = 6 – Beasts / Empire – Unit – Balance – Common]

mumford soul of eden

Sturdy, close-ranged AoE damage-dealer.

Painling Fission [Cost = 5 – Alien – Spell – Unique – Common]

painling fission soul of eden

A spell that transforms 5 random allied and enemy units into level 1 Painlings. Painlings have self-destruct for AoE damage.

Sentinel [Cost = 3 – Republic / Alien – Unit – Defense – Common]

sentinel soul of eden

For 3 soul power, a pair of close-ranged unit with fast attack speed.

Shield [Cost = 2 – Empire – Spell – Support – Rare]

shield soul of eden

A spell that reduces damage taken by allied units within the cast range by 50% for 6 seconds.

Siege Ram [Cost = 3 – Empire – Unit – Attack – Common]

siege ram soul of eden

Boosts HP by 270 whenever an allied unit enters the field and will only target the opposing guardian for attacks.

Spine Shell [Cost = 2 – Empire – Spell – Support – Rare]

spine shell soul of eden

A spell that grants allied units within the cast range to reflect 52% of damage taken to enemies for 12 seconds.

We expect that more cards will be added to Soul of Eden in future updates but for now, this is our complete tier list for the game. We expect and understand that each player will have their own opinions on which cards deserve to be in which tier. There are various card combinations and deck strategies we have yet to discover ourselves so if you want to share your personal view and opinions on our tier list, do not hesitate to drop us a line in the comments!

One Response

  1. Hemant November 2, 2020 Reply

Leave a Reply