Dreamsky, makers of the famous League of Stickman games, certainly put together a very long name for their latest mobile game, which is called Dark Dungeon Survival: Lophis Fate Card Roguelike. It doesn’t matter since Dark Dungeon Survival: Lophis Fate Card Roguelike has one fantastic setup called “The Blend”. “The Blend” refers to a game so upsetting; it makes you pretty happy when you defeat it! At the same time, you can’t seem to stop playing it! Dark Dungeon Survival: Lophis Fate Card Roguelike is a card collecting survival type game. The idea is to get as far through the chapters as you can. Of course, the chapters get harder and trickier as you go. If you lose, you have to start over from the beginning.
The hard part of this isn’t in the playing. The game is fairly straightforward and not too difficult to play. The hard part is that your hero resets once you lose. The good news is that you now have access to whichever other cards you were able to gain during that round in your next round. Those cards you gained will always be there. The bad news is that you’ll have zero clues as to which cards you’ll be able to gain during the rounds. You could end up with a wonderful set of cards during a round or a terrible set that won’t even get you through chapter 1. So now the problem is how to get as far as possible? With the help of this Dark Dungeon Survival: Lophis Fate Card Roguelike tips, cheats strategies and tactics guide, you’ll know what to look for and have extra info to get further.
1. The Highly Important First Choices
After the first time you somehow manage to lose in Dark Dungeon Survival: Lophis Fate Card Roguelike, you’ll start over from the very beginning. The hero you started with will reset and you’ll have 3 choices to make. The first choice is which hero to take. You’ll have 2 heroes to choose from unless you’ve already unlocked more via getting to chapter 3 or above. The second choice is to select 3 additional cards to add to your deck before the game starts. Each hero has a specific set of cards to include into your deck. You can attempt to gain some better starting cards using Soul Points.
Check the upper right corner of the screen shot below. That’s showing 86 Soul Points. There’re 3 different card packs you can buy with those Soul Points and each one is more expensive than the previous set. More often than not, you should save your Soul Points to buy heroes first.
The last choice after a few clicks in Dark Dungeon Survival: Lophis Fate Card Roguelike is the Blessings. This can seriously make or break your round. Choose very carefully because only some Blessings would be beneficial to your chosen hero. If by chance you don’t spot something useful for a Blessing to use, click the Replace All button to watch a video and get other Blessings to choose from. Take the examples given in the above screen shot. The chosen hero is The Twins showing in the upper left corner. Notice how 2 of the Blessings indicate “after a day passing”? You really don’t want to wait that long! The “Nofear” Blessing only works if you go back into the red zone of the map and there are better ways around that. The Guard Blessing does help but it depends on your heroes’ level. So if you don’t want the Guard Blessing, click the Replace All button and hope for the best. The case in the above screen shot happens to be one of clicking the Replace All button!
2. Things To Look For And Avoid For Faster Results And Better Gains
Dark Dungeon Survival: Lophis Fate Card Roguelike is enormous in the replay department. Everything you gain during the round is done at random. For example, you could gain a Ka-Me-Ha-Me-Ha card right from the start. You could end up with a junk deck and starting over at the end of chapter 1 as well. You could end up with extra Soul Points at any given time.
The round of Dark Dungeon Survival: Lophis Fate Card Roguelike showing in the above screen shot started out fairly ok. Do note that any of those spots to explore could turn up as anything for a spot to explore. But during your round, you should go to as many spots as you can. However, there’s a bit of a mix up starting in round 3. As showing in the above screen shot, if you explore a spot, the next in line becomes available (check the middle spot line). Once chapter 3 starts, the directions can go back and forth clear across the map. This will sometimes leave you trying to go after exploration spots in the red area.
If you go back to any spot in the red, it will cost you Hit Points (HP). Don’t forget that if you lose all HP, you’ll be starting over. There are some exceptions but don’t rely on them too much. The good news is that there is a workaround for this problem. As long as a spot isn’t labeled as “EXPLORED”, you can continue to use it. This includes the Hotels and Wells which can regenerate your HP depending on how much of your gold you use. You can also go back into a red area of the map to defeat remaining battles. Checking the middle right of the above screen shot, there’s a spot still labeled as “NEW”. However, only some of them are worth going back for. You can also attempt to use red area battles as a way to recover your HP depending on your cards. Once you’re done with the spot in the red area, you can continue as always. The cost of entering a spot in the red area is a once each deal.
In the bottom right of the above screen shot is a Well spot labeled as “NEW”. You should always check Wells. Some of them will outright regen your HP. Some will make you watch an advertisement and regen a big amount of your HP. That’s the Abandoned Mines. Some will give you Soul Points for watching an advertisement. Some will show as a Prophet. The Wells that are with Prophets can be skipped. Just click the Leave button. They’re just wasting your time. The problem isn’t that they show you an expected enemy to face. It’s a matter of you’ll run right into it anyway. You can click the Leave button on battle exploration spots too! Unfortunately, you won’t gain much by clicking the Leave button on battle exploration spots. Consider things carefully when it comes to using Wells. You can return to them, especially healing Wells, if you need to but only if you didn’t use it already.
One of the biggest things to watch out for is cards with negative effects. Honestly, it will make you seriously wonder why they’re in there! The really bad news is that some of these cards are given as rewards for defeating a battle spot. Told you Dark Dungeon Survival: Lophis Fate Card Roguelike can be upsetting! The good news is that sometimes a Monastery shows up and you can remove them from your deck for that round. The first time using a Monastery is done for free. But if you keep piling up cards with negative effects too many times, it will cost you. The key to this game is in knowing exactly how every card you gain works. Then add in the know how for each hero you have access to. Be sure to check cards carefully. The better news is that you can click the Leave button and never collect the card into your deck. Don’t be so quick to click the “Buy” or “Choose” buttons!
You should always aim for the battle spots first. There’re multiple reasons for this depending on your situation. For example, if you know you have plenty of energy and healing cards, you do have the chance to fully regen your HP before moving on to the next battle or boss of the chapter. Otherwise, you can visit an unexplored Well or Hotel.
For the most part, you don’t want to have to keep going back to battle spots that are in the red area. You can but again, you’ll lose HP before the match starts. Just try not to end up killing yourself before the match starts! If you end up going back just to land in a situation as showing in the above screen shot, it might not be worth it. That could easily end up being a suicide move you should have avoided!
During battles, you have to keep an eye on most of the screen. The various numbers are there to help you work with your cards.
In Dark Dungeon Survival: Lophis Fate Card Roguelike, one of your main aims is to be sure you know how your cards work. There’re cards that rely on the number of cards in your deck as showing in the bottom right corner of the above screen shot. Others would rely on the number of cards in your hand which is showing in the bottom middle of the above screen shot. Other cards rely on how many of them you played during your turn. That’s showing in the middle left of the screen shot under the strip.
Some cards even rely on how much armor you or your target(s) current have. The above screen shot shows a Knight with 27 points of armor in the bottom left. The “0” showing in the middle right is how many cards you will draw when you click the End Turn button. Click on your heroes’ portrait in the bottom left corner to see how many cards you can hold, draw, and how much energy you’ll gain after your turn ends. Showing just above your heroes’ portrait are the various buffs/debuffs and effects applied to your hero. If you have any Blessings that apply at the time, they’ll also show just above your heroes’ portrait. The tactics and strategies you use also rely on these buffs/debuffs depending on which hero you selected and what you were hit with.
During your adventures/battles in Dark Dungeon Survival: Lophis Fate Card Roguelike, you really have to keep a close eye on the effects of cards that you use and that are used against you. For example, the above screen shot shows a Knight as the selected hero with 27 points of armor. That means something has to do 27 points of damage before it can reduce your HP. However, there’re cards which can attack your or your opponent’s HP while completely ignoring armor. The most common would be the Life Decay, Poison, and Life Drain cards. In using these cards or anything similar, you have to watch out for killing your target(s) too soon. There’re some targets that will produce a buff to everything else alive if they die and are dead while on the battlefield. Some situations will pit you against opponents that can revive or be re-spawned within a certain number of turns. This means you have to kill all your opponents within the turn you decide upon. Otherwise, you’ll either be facing a much stronger opponent or the same opponents all over again.
After completing a chapter, you’ll have the option of choosing a card or a Blessing or outright being given another card as part of the rewards. When it comes to choosing a card or the Blessing, consider things carefully. Some cards might not be so great for your hero. The same can be said about the Blessing the game is offering at the time too. The recommendation is to go for the Blessing. Even at that, you should highly consider what the card is first. Of course, a devastating card will seemingly outdo the Blessing. You shouldn’t forget that you have to draw the card first and then have enough energy (if needed) to use it. The Blessing will always be there as specified. Again, don’t bother much with Blessings which indicate “after a day passing”. But if the card being offered has a negative effect, take the Blessing!
3. The Heroes: Tactics And Strategies To Aim For
As mentioned, you have at least 2 heroes to choose from at the start of each round. Choose carefully because they all work differently, they all have different starter cards, and they all have different stats. That’s the beauty of Dark Dungeon Survival: Lophis Fate Card Roguelike. It doesn’t matter what you do. You’ll always have a different game each time you play a round. The replay value leaves other games back in the ozone! The problem still remains as you will always get random cards during the rounds you play. As it turns out, this also adds to the replay value! So most of your adventures will have to be based on the capabilities of the hero you selected.
We’ll run you through the heroes starting from the left and as showing in the above screen shot. The Swordsman of Dark Dungeon Survival: Lophis Fate Card Roguelike is based on having many attacks. The trick for the Swordsman is that his feature only works when your attacks successfully land. If you miss or get blocked or otherwise do not do damage, the counter above his portrait during battles won’t increase. Also note that his feature will also regen your HP. It’s only for 2 points so don’t rely on it too much! For the Swordsman, the better bet for card selections at the start are Counter Attack, Recovery, and Stab. Both won’t use energy at their lower levels. As you can see, the Swordsman has a real problem with energy at the start! From there, try to gain multi-hit cards as much as possible. These include Poison Cloud, Counter Attack, Blade Storm, Howitzer, and Fan of Knives. You’ll be in plenty of battles with multiple opponents. So with these multi-hit cards, you’ll trigger his feature more often. When it comes to single target matches, you should still be fine as well. The truth is that you could hit for 100 or higher amounts of damage before ending a turn using the Swordsman. Unfortunately, this highly depends on the cards you were able to gain and how well you play them. The good news is that this comes in very handy for bosses.
Next in line is the Knight of Dark Dungeon Survival: Lophis Fate Card Roguelike. This hero can be seriously hard to kill. Unfortunately, and as mentioned, there are cards which will ignore your heroes’ armor and attack your HP directly. Also note that the cards Armor Breaker and Armor Steal can be a devastating problem for this hero. The good news is that you can gain some seriously devastating cards along the way. For example the Shield Bash card. That card can definitely make or break your matches. The trick is to go for the Shield Bash cards that have 75% armor to damage conversion or 100%. That card also reduces your armor by half of its current value. Using the 50% Shield Bash card won’t help you much. So lead off with the 100% Shield Bash card if you have it as much as possible. Cards with the parasitic/paralysis effect can help keep your armor nice and high by preventing attacks. The initial idea is that the Knight is a tanker and he is. However, you still have to score the cards that can hammer on targets. For example the previously mentioned Ka-Me-Ha-Me-Ha card. As long as you have a high count of cards in your deck, it’ll hit a ton! At the same time, don’t forget to gain cards which increase your armor while attacking or in increase your armor general.
Next is the Twins of Dark Dungeon Survival: Lophis Fate Card Roguelike. This hero is where you’ll have to get tricky and keep a close eye on the feature counter above its portrait. Once you play the fifth card for any turn, it’ll double as though you played it twice. The good news is that it won’t cost you double the energy. The bad news is that you’ll have to get your energy up high when playing with the Twins. At the same time, you’ll have to try to get a high hand count and a high draw amount. This hero relies on playing more and more cards. It won’t matter if those cards successfully land attacks or not. It won’t even matter if the cards were attacking type or not! As long as the cards you play were not stopped somehow (paralysis or stunned), each one will count towards the feature counter. That feature counter doesn’t reset if your turn ends. It accumulates as long as you successfully played a card. When it comes to the double effect, it depends on the fifth card you’ve played. It can be a doubled Draw Two card so you draw 4 more cards, a double heal, a doubled Howitzer card which can be devastating or pretty much whatever you have in your hand at the time. So you should always carefully consider your options before playing that fifth card.
The last hero in this Dark Dungeon Survival: Lophis Fate Card Roguelike tips and tricks guide, we’ll talk about is the Pharmacist. We don’t want to spoil the rest of the hero discoveries. That and they cost! Do note that this is based on F2P gaming! The Pharmacist has the feature of double heal effects. So if you use a card with any heal, you’ll gain twice the HP. In the effort of not making the Pharmacist a healer only, this hero bases many of its attacks on the poison effect. If you click and hold the poison buff icon when it’s applied, you’ll notice it activates at the start of the target’s turn. So you can kill something too soon by mistake. This will leave you with a bigger problem on your hands. The good news is that the Pharmacist can be just as hard to kill as the Knight. But don’t focus highly on its healing abilities. Just know they’re there for you to use. While you’re at it, make note of how the poison cards work. That’s what makes the big difference in how hard his other cards can hit.
There you have it! This ends our compilation of Dark Dungeon Survival: Lophis Fate Card Roguelike tips, cheats and strategies. If you know any other useful tips for the game, don’t hesitate to share them with us in the comment area!