Klocki is a new casual puzzle game for Android and iOS devices designed by Maciej Targoni for Rainbow Train. This is the developer’s second puzzle game after the similarly bare-bones Hook, and he refers to it as a “relaxing game that is loaded with different features.” Even then, gameplay is as simple as it gets, as all you have to do is connect various types of lines to each other, and turn dials while at it.
However, that doesn’t mean the game is easy, as it can get difficult after a good few levels. And, as you can expect from titles like this, there’s no tutorial; there aren’t even helpful hints that pop up in the middle of gameplay, or before you start around. In short, you’re on your own when it comes to learning this game on the fly. However, you don’t have to go that route, as we can help you figure things out and make it farther into the game. So without further ado, here is our exclusive Klocki strategy guide that’s designed to assist you in connecting more lines and solving more puzzles.
1. You May Have To Think Out Of The Box
That’s the main thing with this game – you’ll need to veer away from the obvious and come up with some unlikely solutions in order to figure things out. There are certain things which you cannot do in any given level, and that’s what you should be working on; think of the things you cannot do, and you’ll be on your way to completing it faster. One example would be to look for vertical and horizontal line pieces when trying to connect segments, as square tiles that have line segments can’t be rotated. And going back to our main point of thinking out of the box, remember that some levels may have multiple solutions.
2. Take Things One Step At A Time
Another general tip we can offer is to work on levels on a portion-per-portion basis – complete one section before going to the next. There’s a bit of an elimination process at work when it comes to the levels, and that too applies when you’re dealing with tougher levels that have separate challenges. That would mean starting out with a dotted section before you proceed to the solids, for example. And once you’ve reached the levels that have levers, the same thing would apply; do it one section at a time, and go from left to right, or vice versa, so you can keep a closer eye on your progress.
3. How To Figure Out The 3D Levels
The three-dimensional levels are gorgeous, even with the simple graphics, but they can be hard to figure out if you’ve just reached that part of the game. The limitation in these levels is that you can’t swap tiles across planes, but can have a continuous line between them. What you’ll want to do here is to tap on any and all of the tiles, as they’ll light up if the level will allow you to switch them.
4. Work Around The Most Distinctive Tiles
One interesting thing about the levels is that they have one tile that is more noteworthy than the others; in the first few levels, these are “T” pieces that can only be moved in one direction. Again, the process of elimination comes in to play here. As for levels that have a mix of non-moveable and moveable sections, you’ll want to start out in the sections that are static. Stages that have levers would require you, ideally, to experiment with the levers before you move the tiles, so you have an idea of what they control. And tiles with dials are always static, so you’ll have to begin with the wheel rotations so you can determine where the line segment starts.
5. Switch The Orientation Of Your Device
Normally, you may be playing the game in landscape mode, but you may also have to switch orientation to portrait mode, or vertical orientation. That could be very useful as you look for new options and see which ones work, so give it a try from time to time, while sticking to landscape (horizontal) mode for the most part.
6. Rage Quitting Is Fine In This Game
Rage quitting is a process that’s been frowned upon in more high-end games – you know, the ones where you compete against other users and have the option to quit in order to avoid taking the loss, an option that could get you in trouble with the developers. But since this is a simpler, less intense kind of mobile game, you can “rage quit” if you find a puzzle too difficult to solve, or if you’ve made the proverbial one mistake that leads to another. Just take note of what you did wrong so that you can correct your approach the next time you play that level; remember, though, that you cannot save your progress in the game!
7. How To Deal With The Dots
Going back to the level-centric game tips, you may have encountered the dot levels, where things can get really complicated if you aren’t prepared. You’ll be required to flip a black tile so that the dots appear, but they will only show up if there’s a non-dot tile beside them. That makes the earlier stages with dots a bit easier to figure out, as for the most part you’ll be creating dot-gap/dot-gap patterns. But things do get time-consuming when you’ve got the dots and dashes to work with – determine how many lines you need by counting the start and end points, then place dots in between your line sections.
That’s not the biggest peculiarity with the dots, though, as you may notice that there’s a gap between the planes from time to time. In such a case, it’s possible to have two dots beside each other. It’s also possible to have one dot on top of a cube and on top of a separate cube, provided they are located on the same plane. Lastly, dots can appear by themselves on a tile, as opposed to lines, as they can’t stand alone on solo tiles where dots are already present.